A road movie about friendship that, in defiance of time, society and death itself, allows the Protagonists to search for their selves, solutions to old problems and the most important things in life.
With the rules laid out in this manual, as few as three people – one narrator and two Protagonists – will be able to tell a full-fledged story inspired by the movie Knockin’ on Heaven’s Door, in a mere two to three hours and without any lengthy preparation.
Within the framework of this game, terminally-ill Protagonists will fulfill their innermost dreams and rectify grievous mistakes from their past, trying to make the most of what little time they have left before their inevitable doom.
If you’re a player (Protagonist), it’s not obligatory for you to read these rules; the narrator will tell you all the relevant information.
Quick start and character personality: motto, significant item, approaches.
Characters and their mechanics: actions, aspirations, life dice, elements, episodes.
How you start the game: backdrop, narrator’s principles, introductory monologue, first scene.
Types of scenes and their order. End of the game: when does it happen and what to do?
How to engage players into each other’s scenes. Life Dices. How to use pursuers.
Additional player and GM-less.
Need suitable music for the game? We made a playlist for three and a half hours just for you! Modern neoclassical composers will help to create a touching and intimate atmosphere, so necessary for the game.
Daniil Shipaev
Artur Sarvarov
Sviatoslav Varnashov
Alex D. Licht (cover art)
Kerrigera (art)
PLOYA (art)
some arts were taken from freepik.com
Eds76, Ink Harker, Ksenia Dorogavceva
Ilya Inyakin
Alexander Kashnikov, Luba Mnogoumnaya
Alexander "Sesh" Makhnev, Vanya Shpanka, Boris Mishkov, Alexander Semykin, Yulia "Lia" Kovaleva, Sergey "Bolt" Dudoladov, Viktor Gulov, Alexander Vladimirovich, Viktor Shweinert, Kolya, Tanya, Eva, Tatiana "Soul", vj0r, Eallin, Kelesgos, Nicky, Immelkor.